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Old Nov 30, 2007, 11:30 PM // 23:30   #41
Jungle Guide
 
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Having all the buffs on me won't help if everything runs right past me and into the backline, will it?

Save Yourselves doesn't work on the user, by the way.
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Old Nov 30, 2007, 11:56 PM // 23:56   #42
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Quote:
Originally Posted by Taurucis
Having all the buffs on me won't help if everything runs right past me and into the backline, will it?
Save Yourselves doesn't work on the user, by the way.
Were you asleep when you typed that? Save yourself doesn't work on the user? Umm duh, thats what those buffs were for I believe.

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Originally Posted by Taurucis
Well, this time we're wiping even faster than before, I can't even get past the part where you have to get the Vanguard Rangers.
Whichever of you says that the mission is easy is a liar.
Sousuke was dying in about 4 seconds each time, the mob was taking out my party in about 10 seconds total, this mission is a complete load of BS.
You are probably aggroing multiple groups and/or not using the counters everyone has been talking about.

The mission is easy. Dead Easy. If you are still failing with the multitude of good counters people have presented you then the problem is on your end.
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Old Dec 01, 2007, 12:00 AM // 00:00   #43
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Quote:
Originally Posted by The Meth
Were you asleep when you typed that? Save yourself doesn't work on the user? Umm duh, thats what those buffs were for I believe.



You are probably aggroing multiple groups and/or not using the counters everyone has been talking about.

The mission is easy. Dead Easy. If you are still failing with the multitude of good counters people have presented you then the problem is on your end.
http://gw.gamewikis.org/wiki/Save_yourselves

Only aggroing one group at a time, using all the suggestions mentioned, still wiping in 10 seconds.
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Old Dec 01, 2007, 12:38 AM // 00:38   #44
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All I can say is that I beat it on my first try with a build far inferior to the ones posted so far with no troubles. If you can't then try again with something else.
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Old Dec 01, 2007, 12:48 AM // 00:48   #45
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Nothing blasts through missions better than alliance buddies who can see past the BMP. <3.
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Old Dec 01, 2007, 12:54 AM // 00:54   #46
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I've never understood what could be so hard in this mission? Either you're REALLY bad player or have even worse builds...
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Old Dec 01, 2007, 01:13 AM // 01:13   #47
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Is "25 destroyers and 2 bosses" a suitable explaination?
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Old Dec 01, 2007, 01:28 AM // 01:28   #48
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It's the part with the Norn you're having problems with, isn't it? That part can get ugly pretty fast.

Disc of Chaos is no fun, either, thing tanks like hell...
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Old Dec 01, 2007, 01:57 AM // 01:57   #49
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Quote:
Originally Posted by Taurucis
Is "25 destroyers and 2 bosses" a suitable explaination?
Actually not, becouse that situation doesn't ever happen if you aren't 100% noob with frenzy and mending. Use armor ignore damage, hexes and conditions.
Pack defense, do enfeebling blood to mob so all of them do 66% less damage. Don't over agro. Focus one enemy at time. And finally: Take minion master hero with death nova. If you're running something like 3x SF heros, forget it.
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Old Dec 01, 2007, 02:00 AM // 02:00   #50
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Actually, I had a dual attune blinder with Epidemic, an SS with Enfeebling Blood/Suffering/Well of Darkness, and my skillbar was Watch Yourself/Shields Up kind of deal.
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Old Dec 01, 2007, 02:37 AM // 02:37   #51
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Quote:
Originally Posted by Taurucis
Actually, I had a dual attune blinder with Epidemic, an SS with Enfeebling Blood/Suffering/Well of Darkness, and my skillbar was Watch Yourself/Shields Up kind of deal.
With that, 2 monks, rest damage and good comes. There's like one minute to kill a group til new one comes. maybe your heros are in avoid combat mode?
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Old Dec 01, 2007, 02:46 AM // 02:46   #52
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I dont know mate. If I could hero/hench this with a sin/warrior/monk/ele, you shouldnt have problems with a warrior either.
The three golems in melee mode make a short work of every destroyer.
Taking a minion master with jagged bones/death nova soaks up alot of the damage.
Use a bow to lure mobs
Flag Olias [MoW/Livia] and their minions between you and the rest of the party members.
I dont really see how you can fail.
If you are taking hero monk(s) set to AVOID COMBAT, that way they stand a greater chance to survive.
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Old Dec 01, 2007, 03:42 AM // 03:42   #53
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Well, an alliance buddy gave me a hand... and yeah we almost wiped in that part, he said that it's really scary... He helped me past the Cheeseburger of Doom/Lava Crab, basically yes I am set with this dumb mission and I can't see myself doing it any time in the future. Thank you for your advice (helped much) and the flames (laughter is the best medicine) and perhaps this should be a good thread for people who have trouble, it has an amazingly low amount of "you noob" comments.
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Old Dec 01, 2007, 08:25 AM // 08:25   #54
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Try sab's build. I took that in there and all the minions with death nova cut through the mobs quickly. I also went as a paragon with there's nothing to fear but mainly used ursan blessing to provide damage.
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Old Dec 01, 2007, 09:34 AM // 09:34   #55
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Did you bring a MM? That's very helpful for holding the destroyer warriors off your backline. You really need a human to play the blinding ele - bring damage if you don't have a human ele. Pain inverter lets you drop a instakill on the eles, so its use shouldn't be underestimated in this mission. Best to bunch up for the disc of chaos (assuming you're using pain inverter), as it dies painfully slowly otherwise.
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Old Dec 01, 2007, 02:46 PM // 14:46   #56
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three words: Echo Pain Inverter. Bring a minion bomber and any destroyer that uses Hundred Blades, Cyclone Axe, or any aoe spell is KO'd or nearly dead in one hit- your minions are killed and not you.
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Old Dec 01, 2007, 07:15 PM // 19:15   #57
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This Mission can be really eassy:

Take Sab's build, you can easily find it here. Get yourself pain inverter, arcane echo isn't needed. IF you don't have pain inverter, bring ursan, since it's overpowered.

You will die 1 time @ the big group but you get ressurected near the point you die. 2nd time you can kill them.

Disc of chaos can be hard if you make it hard for yourself. Use pain inverter on the disc en set your ally gollems at melee. They have the highest armor and health so give them a chance to tank and heal them.

------------------------------
http://www.youtube.com/watch?v=sU9bfhNE0HY
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Old Dec 01, 2007, 08:40 PM // 20:40   #58
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For the final disc of chaos. Put all 3 golems in melee mode because their one attack dazes. With enough phys hitters it'll get off maybe 5-6 spells throughout killing it.
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Old Dec 01, 2007, 09:11 PM // 21:11   #59
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and calm down a bit you wont be able to do it if you get yourself so worked up mate
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Old Dec 01, 2007, 10:21 PM // 22:21   #60
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Alot of people are suggesting using high damage with the GOLEMs to kill enemies quickly, but I succeeded first try in HM and NM with three defense GOLEMs with no wipes. It may be SLIGHTLY slower (I doubt it, very high life steal) but it makes this mission a cake walk.
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